![]() This leaves a vacuum of games that feel relevant at the moment and as a result, every Path of Exile streamer is actively playing Last Epoch and honestly saying a lot of good things about their experience. Path of Exile is winding down the Sanctum league, Diablo III just had a great season 28… but again most players have finished up that process… and Diablo IV is a few days away. Really this patch lands at the ideal time, and it was something that they could not really have planned for. The other thing that I find interesting is just how many streamers have been swapping over to Last Epoch. I would say that once they sorted out the queue thing late Thursday night, they effectively solved most of the issues players were having. Sure Last Epoch had tested its multiplayer functionality in a number of waves, but you never really get a true test until it is under a real load. Whatever they did to scale the servers has seemingly worked, and my hats are off to the team for certain. Sunday afternoon around 3 pm the game was seeing just over 40,000 concurrent players and at that point, the game was rock solid. Prior to the launch on Thursday, the highest number of concurrent players Last Epoch had ever seen was just a bit over 5,000 in September of 2021. I think it is important to take that statement into context because over the weekend the game saw staggering growth. However, these have lessened significantly over the weekend and for the most part, you can just log in and play whenever you want. ![]() In truth, there are still some residual issues, like movement abilities often causing rubberbanding where the server and your game client disagree on the location of your character. I close out the weekend just shy of 50 on my Paladin build and have loose plans to start trying some dungeons and monoliths multiplayer on Tuesday. This morning I can safely say that for the most part from Friday onwards, the servers were exceptionally stable. Good Morning Friends! When we last talked on Friday I spoke of how Eleventh Hour Games was struggling a bit under the crush of new players attempting to explore the multiplayer update.
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